InternMint

UI/UX Design Internship Online - 1, 2, 3, 4, 5 Weeks

Design thoughtful digital products through research, wireframes, prototyping, and usability testing.

Remote | Beginner | Design

Free demo task

Design a clearer student sign-up screen

25 minutes | Free | No login needed

Imagine a student signing up for a learning app on their phone. Sketch one welcoming screen that makes the next action obvious. Use paper or Figma; no design experience is needed.

  • Write the goal: a student should understand what the app offers and how to create an account.
  • Sketch a mobile screen with a short heading, name and email fields, a password field, and one clear Create account button.
  • Add a short password hint and a Log in link for returning students. Use labels above the fields rather than relying only on placeholders.
  • Review your sketch: is the main button easy to find? Write two sentences explaining how you made the screen easier to use.

Sample answer

Example layout: Start your learning journey Practise new skills, one project at a time. Full name Email address Password Hint: Use at least 8 characters. [ Create account ] Already have an account? Log in Example explanation: The heading explains the purpose before asking for details. Visible labels and a password hint reduce confusion, while one main button makes the next step clear. Your own layout and wording can be different.

This practice does not include a certificate or mentor review.

Duration options and fees

UI/UX Design - 1 Week

Explore UX research, personas and core user flows through five practical design tasks.

1 weeks | INR 499 | 5 tasks

  • Define the design problem
  • Research competing products
  • Create a research plan
  • Build a persona and journey map
  • Sketch the core user flow

UI/UX Design - 2 Weeks

Develop your research into wireframes, a clickable prototype and an initial usability test.

2 weeks | INR 749 | 10 tasks

  • Define the design problem
  • Research competing products
  • Create a research plan
  • Build a persona and journey map
  • Sketch the core user flow
  • Organize the information architecture
  • Design low-fidelity wireframes
  • Design empty and error states
  • Make a clickable wireframe prototype
  • Run a first usability test

UI/UX Design - 4 Weeks

Build a complete UI/UX case study with research, polished screens, accessibility checks, testing and developer handoff.

4 weeks | INR 999 | 20 tasks

  • Define the design problem
  • Research competing products
  • Create a research plan
  • Build a persona and journey map
  • Sketch the core user flow
  • Organize the information architecture
  • Design low-fidelity wireframes
  • Design empty and error states
  • Make a clickable wireframe prototype
  • Run a first usability test
  • Choose typography and colors
  • Create reusable UI components
  • Design the main high-fidelity screens
  • Adapt the layout for mobile and desktop
  • Review accessibility
  • Build the final interactive prototype
  • Validate with a second usability test
  • Prepare developer handoff
  • Write the portfolio case study
  • Deliver and review the design package

UI/UX Design - 3 weeks

Design thoughtful digital products through research, wireframes, prototyping, and usability testing.

3 weeks | INR 499 | 5 tasks

  • Validate with a second usability test
  • Design the main high-fidelity screens
  • Run a first usability test
  • Sketch the core user flow
  • Make a clickable wireframe prototype

UI/UX Design - 2day

Design thoughtful digital products through research, wireframes, prototyping, and usability testing.

5 weeks | INR 1 | 2 tasks

  • Define the design problem
  • Research competing products

Skills

  • Figma
  • User research
  • Prototyping

Learning outcomes

  • A polished mobile app case study
  • A job-ready portfolio project
  • Mentor-reviewed design rationale