UI/UX Design Internship Online - 1, 2, 3, 4, 5 Weeks
Design thoughtful digital products through research, wireframes, prototyping, and usability testing.
Remote | Beginner | Design
Free demo task
Design a clearer student sign-up screen
25 minutes | Free | No login needed
Imagine a student signing up for a learning app on their phone. Sketch one welcoming screen that makes the next action obvious. Use paper or Figma; no design experience is needed.
- Write the goal: a student should understand what the app offers and how to create an account.
- Sketch a mobile screen with a short heading, name and email fields, a password field, and one clear Create account button.
- Add a short password hint and a Log in link for returning students. Use labels above the fields rather than relying only on placeholders.
- Review your sketch: is the main button easy to find? Write two sentences explaining how you made the screen easier to use.
Sample answer
Example layout: Start your learning journey Practise new skills, one project at a time. Full name Email address Password Hint: Use at least 8 characters. [ Create account ] Already have an account? Log in Example explanation: The heading explains the purpose before asking for details. Visible labels and a password hint reduce confusion, while one main button makes the next step clear. Your own layout and wording can be different.
This practice does not include a certificate or mentor review.
Duration options and fees
UI/UX Design - 1 Week
Explore UX research, personas and core user flows through five practical design tasks.
1 weeks | INR 499 | 5 tasks
- Define the design problem
- Research competing products
- Create a research plan
- Build a persona and journey map
- Sketch the core user flow
UI/UX Design - 2 Weeks
Develop your research into wireframes, a clickable prototype and an initial usability test.
2 weeks | INR 749 | 10 tasks
- Define the design problem
- Research competing products
- Create a research plan
- Build a persona and journey map
- Sketch the core user flow
- Organize the information architecture
- Design low-fidelity wireframes
- Design empty and error states
- Make a clickable wireframe prototype
- Run a first usability test
UI/UX Design - 4 Weeks
Build a complete UI/UX case study with research, polished screens, accessibility checks, testing and developer handoff.
4 weeks | INR 999 | 20 tasks
- Define the design problem
- Research competing products
- Create a research plan
- Build a persona and journey map
- Sketch the core user flow
- Organize the information architecture
- Design low-fidelity wireframes
- Design empty and error states
- Make a clickable wireframe prototype
- Run a first usability test
- Choose typography and colors
- Create reusable UI components
- Design the main high-fidelity screens
- Adapt the layout for mobile and desktop
- Review accessibility
- Build the final interactive prototype
- Validate with a second usability test
- Prepare developer handoff
- Write the portfolio case study
- Deliver and review the design package
UI/UX Design - 3 weeks
Design thoughtful digital products through research, wireframes, prototyping, and usability testing.
3 weeks | INR 499 | 5 tasks
- Validate with a second usability test
- Design the main high-fidelity screens
- Run a first usability test
- Sketch the core user flow
- Make a clickable wireframe prototype
UI/UX Design - 2day
Design thoughtful digital products through research, wireframes, prototyping, and usability testing.
5 weeks | INR 1 | 2 tasks
- Define the design problem
- Research competing products
Skills
- Figma
- User research
- Prototyping
Learning outcomes
- A polished mobile app case study
- A job-ready portfolio project
- Mentor-reviewed design rationale